Friday, June 21, 2019

The Ontario Brain Institute (OBI) announces six new ONtrepreneurs working at the frontier of applied neurotech



The Ontario Brain Institute (OBI) announces six new ONtrepreneurs working at the frontier of applied neurotech
https://sharpbrains.com/blog/2019/06/21/the-ontario-brain-institute-obi-announces-six-new-ontrepreneurs-working-at-the-frontier-of-applied-neurotech/

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Kevin McGrew, PhD
Educational Psychologist
Director, Institute for Applied Psychometrics
IAP
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Sunday, June 09, 2019

Cognitive abilities of action video game and role-playing video game players: Data from a massive open online course. - PsycNET



Abstract

Numerous studies have demonstrated that regularly playing action video games (AVGPs) is associated with increased cognitive performance. Individuals who play role-playing video games (RPGs) have usually been excluded from these studies. This is because RPGs traditionally contained no action components and were thus not expected to influence cognitive performance. However, modern RPGs increasingly include numerous action-like components. We therefore examined whether current RPG players (RPGPs) perform similar to action video game players (AVGPs) or nonvideo game players (NVGPs) on two cognitive tasks. Self-identified AVGPs (N = 76), NVGPs (N = 77), and RPGPs (N = 23) completed two online cognitive tasks: A useful field of view (UFOV) task and a multiple-object tracking task (MOT). The UFOV task measures the ability to deploy visuospatial attention over a large field of view while dividing one's attention between a central and a peripheral task. The MOT task measures the ability to use attentional control to dynamically refresh information in working memory. RPGPs performed similar to AVGPs and better than NVGPs on both tasks. However, patterns of covariation (e.g., gender and age) presented obstacles to interpretation in some cases. Our study is the first to demonstrate that RPGPs show similar cognitive performance to AVGPs. These findings suggest that regularly playing modern RPGs may enhance visuospatial abilities. However, because the current study was purely cross-sectional, intervention studies will be needed to assess causation. We discuss the implications of this finding, as well as considerations for how gamers are classified going forward. (PsycINFO Database Record (c) 2019 APA, all rights reserved)




Saturday, June 01, 2019

The Academic Outcomes of Working Memory and Metacognitive Strategy Training in Children: A Double‐Blind Randomised Controlled Trial - Jones - - Developmental Science - Wiley Online Library



Abstract

Working memory training has been shown to improve performance on untrained working memory tasks in typically developing children, at least when compared to non‐adaptive training; however, there is little evidence that it improves academic outcomes. The lack of transfer to academic outcomes may be because children are only learning skills and strategies in a very narrow context, which they are unable to apply to other tasks. Metacognitive strategy interventions, which promote metacognitive awareness and teach children general strategies that can be used on a variety of tasks, may be a crucial missing link in this regard. In this double‐blind randomised controlled trial, 95 typically developing children aged 9‐14 years were allocated to three cognitive training programmes that were conducted daily after‐school. One group received Cogmed working memory training, another group received concurrent Cogmed and metacognitive strategy training, and the control group received adaptive visual search training, which better controls for expectancy and motivation than non‐adaptive training. Children were assessed on four working memory tasks, reading comprehension, and mathematical reasoning before, immediately after, and three months after training. Working memory training improved working memory and mathematical reasoning relative to the control group. The improvements in working memory were maintained three months later and these were significantly greater for the group that received metacognitive strategy training, compared to working memory training alone. Working memory training is a potentially effective educational intervention when provided in addition to school; however, future research will need to investigate ways to maintain academic improvements long‐term and to optimise metacognitive strategy training to promote far‐transfer.

https://onlinelibrary.wiley.com/doi/abs/10.1111/desc.12870